Gold in this game is primarily gained from taxing your
population. Of course predictably the higher your taxes are the less happy your
people are. Not only that but as people become less happy they start to move
away. Fewer people means fewer taxes. So, the question quickly becomes how much
should you tax your people to get as much gold as possible. Additionally, what
happens if I need to have a certain number of “idle” workers? After all, you
need to have some people left over that you can turn into troops. To start with
lets look at the interaction between happiness, population and maximum
population. It turns out that the following formula accurately represents this
relationship
Pop = Max pop*happiness/100
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so, if for example your maximum population is 5000 and your
happiness is at 90. Then your population will equal 4500.
Next we’ll look at the relationship between happiness, tax rate
and your tavern level. This is represented accurately with the following
equations.
max happiness = 100 happiness =
tavern level + (100- Tax Rate)
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so, if you had a tavern level of 5 you could tax your people a
6% tax and their happiness level would be 99. Any tax of 5% or less would
result in a happiness level of 100.
What is
the maximum tax rate for money?
well, to start with the money you get is calculated the
following way
Money = Tax Rate * Current
Population
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Given the equations above the plot for a given tavern level
looks like this
Experimentally
we discover that to get the maximum money for any given tax rate can be found
using the following equation
Optimal Tax Rate = 50 + Tavern
Level/2
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It should be noted that for every Odd tavern level 2 numbers
will result in the same amount of money. However, the lower number is ideal
since this will result in more people being in your kingdom.
The number of idle people can found using this calculation
Idle Population = Current
Population – Work force
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It should be noted that raising your population can be done one
of three ways. You can build/upgrade cottages, lower your taxes or increase
your tavern level. Their effects are as follows
- For every
cottage you build/upgrade you will gain population equal to the increase
in your maximum population multiplied by your happiness level divided by
100.
- For every 1% you
lower your taxes by, You will gain population equal to 1% of your maximum
population
- For every 1
level added to your tavern you will gain population equal to 1% of your
maximum population.
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